Mail me! Dwayne Robinson

About

a.k.a.
Little Peekin

Thanks To...
John McCubbin for writing a front-end for my utilities!
Louis Bontes for hosting my utility files!
Zophar's Domain for letting the rest of the world know about my utils.

ZsKnight for answering all my SNES related questions and writing an excellent emulator!
AntiRes for a copy of the Super Famicom SPC manual.
_Demo_ for the SPC info, and major contribution to ZSNES.
Qwertie for his emulator SneQr and SNES Knowledge Base.
Yoshi for all his helpful documents.
Gaz for his assembly library and help on protected mode.

Greets To...
CSF-Man, CSF Mania.
John McCubbin (CyBeRGoth), Cybergoth's Domain.
AnitRes, author of SpcTool.
Magnus Runesson, author of Smc-Ripper.
Louis Bontes, author of Naga.
Jay McGavren, Rage Hacks.
Mike, SNES HQ.
Kent Hansen (SnowBro), utility author.
Savoury Snax, author of SNeSe.
Lina Chan, the ever cheerful translator.
and anyone else who emailed me.

Me (how is that for a short title)
You must be reading this paragraph by accident, so to stop you from wasting any more of your precious life minutes reading about mine, click on the Back button now. Still here?... If you really do happen to care about who I am, I'm 21, write programs for fun, enjoy video games like most kids at heart, invent little worlds of my own, play the piano, love to figure out how things work, and often take them apart to satisfy my curiousity (whether tangible mechanical devices or intagible software). Currently I attend Chemeketa College in Salem, Oregon for an associate's in computer programming. Qbasic was my first language, which I learned mostly on my own just messing around with commands and reading through the help. Then I was introduced to C by the book "Tricks of the Game Programming Gurus", and most recently haved dived into assembly (after being inspired by the speed of ZSNES). Anybody out there who, like me, loves to find out how games work or design their own is encouraged to say hello to me and give me some feedback on my utils!

Why "PeekinSoft"
The SNES was my first real console (yes, I was behind all my friends, who already owned Nintendos and Gameboys). With the console's impressive graphic effects, catchy music, and great games, I became infatuated with how it worked. I looked everywhere for information on how the graphics were displayed, how the code worked, and what it looked like on the inside. The only part of that which I did find out was what the inside looked like, and that was only because it broke and the repairman let me watch him as he worked my precious toy. Not until I found out about emulation, by means of the wonderful thing called the Internet, did I finally get all the info ever wanted.

With graphics editing, spc playing, sound ripping, and almost better than the real thing emulation, what is there left to figure out? A lot! And that is my pointless purpose... PeekinSoft is a fitting name to describe what my utils do; they peek into the workings of whatever I happen to be curious about. That is why they mostly view rather than edit, because I'm more interested in knowing how they work than in changing how they work. Of course, to learn how things work, every now and then a little destructive distillation is required ;)

Correct Definition of "Hacker"
A person who enjoys exploring the details of programmable systems and how to strech their capabilities, as opposed to most users, who prefer to learn only the minimum necessary. One who programs enthusiastically (even obsessively) or who enjoys programming rather than just theorizing about programming. A person capable of appreciating the motivation for expending effort towards a seemingly useless goal. A person who is good at programming quickly. An expert and a particular program, or one who frequently does work using it or on it .... One who enjoys the intellectual challenge of creatively overcoming or circumventing limitations....

Not to be confused with the less savoury cracker :
A malicious meddler who tries to discover snesitive information by poking around.

The New Hackers Dictionary, Second Edition 1994, p.218

Things Owned, Things Liked
I've heard that one can can learn much about a person from his trash... Imagine how much more you can learn from what hasn't been thrown away yet ;) A few of my possessions, plus a few things that I wish were my possessions.

Games owned Secret of Mana, Mario RPG, Zelda LTTP, Zelda TOC, Metroid 3, Kirby Superstar, Mario All-Stars, Mario World, Mario World 2, DKC, DKC 2, DKC 3, Megaman X, Gradius 3, Super R-Type, Phalanx, Starfox, Vortex, Alladin, Lion King, Goof Troop, Hook, Cybernator, Actraiser, Actraiser 2, Lemmings, Super Star Wars, Empire Strikes Back, Return of the Jedi, Killer Instinct, Jurassic Park, Mario Paint, Superscope 6
(and yes, these are games actually owned, not a collection of illegal downloads ;)

Quest For Glory I & V, Myst, Titanic, Descent: Freespace

Games wanted/liked ChronoTrigger!, Starfox 64, Tales of Phantasia
Books read Tricks of the Game Programming Gurus, Intel Architecture Software Developer's Manual, Upgrading and Repairing PC's, Programmer's Guide to Microsoft Windows 95, Multimedia Developer's Guide, Teach Yourself Java in 21 Days, C++ How to Program, The Quicktime How-to Book

Star Trek Encyclpedia, Star Trek TNG Technical Manual, From Star Wars to Indiana Jones, The Best of the LucasFilm Archives, Human Anatomy and Physiology, The Official Pokémon Handbook (I think the odd creatures are cool), The Dinosaur Handbook (I think these creatures though are even cooler)

Shows watched Star Trek TNG, STV, TOS, DSN, StarGate, Seven Days, Pretender, Charmed, Relic Hunter, X-Files, The Lone Gunmen, Angel, Buffy, RoboTech, Slayers, Card Captors
Movies enjoyed The Matrix, The Sixth Sense, Star Trek 1-7, Star Wars: A New Hope, The Empire Strikes Back, Return of the Jedi, The Phantom Menace, Armageddon, Titan AE, Macross, Gladiator, Space Cowboys, The Cell, Con-Air, Face Off ... and mostly any thought-provoking science fiction
Familiar languages English (quite fluent in that one), BASIC, VB, C/C++, Java, Javascript, HTML, Intel ASM, dreadful COBOL, and a near nada amount of Japanese (okay, so this section is supposed to list 'familiar' languages, but it does feel familiar to me :).